When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.
Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.
Projects tagged with the following aliases will automatically show up on this page:
topdown
Resources for building and relating to User Interfaces, how the user interacts with your program
Projects tagged with the following aliases will automatically show up on this page:
ui
Explore Platformer game assets tagged 2D, Top-Down and User Interface (UI) on itch.io · Sell your game assets on itch.io to have them show up here.
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