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FPS

First-Person Shooter refers to a genre where the camera is at the same place as your eyes: you see (on screen) the scenes just like you'd experience it.

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        A production-ready character controller with Sliding, Heavy Jumping, Headbob, and Dynamic FOV. 100% GDScript.
        Basic starter FPS controller for Godot Engine 4. With locomotion (movement and jumping) and camera control.
        Lock-On FPS Controller is a character movement system focusing on camera lock-on functionality.
        A realistic and responsive first-person controller with smooth movement, crouching, jumping, and camera bobbing.
        FPS Spaceship Controller for Unity
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