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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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sourcecode

Products that involve or comprise source code, including programming games; does not refer to products with their own source code available, open source or not.

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An example project on how to create a dynamic minimap in Construct 3.
REWIND CONSTRUCT SKETCH
shooting game which provides custumizable variables and functions
Improve your games' feel by juicing them up!
PORTALS CONSTRUCT SKETCH
LANGTON'S ANT CONSTRUCT SKETCH
A bunch of unfinished GameMaker:Studio projects
A template for 2D platformer games. Written in Unity and Playmaker
RadioButtonGroup Plugin - Elevate Interactive Choices in Ren'Py
GMS template for a runner game
A template that has verything you need to start your project in Love2D
A simple algorithm for procedural level generation.
pacman game core, unity 2D project.
This is a zip file of a dress up source code and assets used in the dress up gdevelop tutorial
Unity Asset - Digital Flight Instruments Ready to use with GPS map and customizable setting. Suitable for Simulations.
Simple solitaire game in Unity 2D
An (almost) exact clone of Pac-Man on the Godot Engine.
BOUNCING ORBS CONSTRUCT SKETCH
Drop Down! is challenging, exciting and amazing platformer game .
Movement - Jump and Attack mechanics to do things faster
This example shows you how to use the new Construct3 Custom Actions feature
A third-person side view controller/template, suitable for use in unity.
A handy, ready to use platformer character. For you.
Automatic sprite adjust on wall create and destroy.
All the code written and commented for a 2d platformer with dash, double jump, wall jump, etc.
A 8-Dir Player Movement that prevents getting stuck on corners.
This is a full GMS 2.3 project of the game Gems!!!
A Player Controller System for the Godot Game Engine
Warriors Vs Monster is a tower defense game made in Unity. 100% C# commented script and easy to follow.
Game Maker: Studio code snippet
Assets and source files used to illustrate pseudo 3D in the game engine gdevelop.
Make objects fall to left or right and may crush colliding objects.
This a source file/assets for grab and drop objects with links in gdevelop
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