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subtext rated The Flint Sit-Down Strike

subtext rated a game 4 years ago
A browser game made in HTML5.

Loved this one! Living in Detroit, feeling grateful to see this focus on labor history in games.  I love how as I play I can tell a story about what is happening - at first I don't have enough worker support to fend off the racist workers who ruin my support with Black voters, but it's very satisfying later on when I've got the worker support to shut down those actions! Feedback: Some actions are unclear, like I would like to know that I'm converting my management spies into organized crime before I press the button to do that! And it seems like the only affect of this change is that management can no longer bully their spies? This sounds like something which would have some drawback.. The balance is a bit off, I used food very rarely and always had a big surplus so was constantly throwing away the opportunity to do blankets and food drives.. I'll also say it feels a bit weird to get cards that are no longer useful, like secret meetings, when I've already got all the workers on my side and there's no way to lose their support.. Also, when the enemy does actions that have no effect, sometimes that is cool, if I've taken some action to make their actions ineffective, but other times it just feels like they're just inept.. trying to take my movement away when I have none for example.. It would also be great to clarify terms like afl, cio, craft unionism etc.. I'm glad I can figure out what they learn from a gameplay standpoint, but it wouldn't be bad to have a few words of flavor text to describe what the implications are of those things.. Anyways, really enjoyed this one, the gameplay really conveyed the theme, and would love to play more games around organizing like this!