Very interesting concept.
Plays well and looks amazing for the chosen pixelated style.
Unforgiving when you make a wrong choice, where you go back to the start after sudden death without a reasonable trigger event (other than fake time).
Rather than give the player other options or second chances to make the right choice, it turned into more of a memory game grind, rather than a fluid detective game.
My only real complaint is that it is far too short for the amount of effort put into design.
This should made into a full game !
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