I thought the game was COOL. Kind of rough and grungy; much like the visuals and music themselves. Ooh - what theming!
I was kinda intimidated at first with how front load-y the info from the how to play seemed to hit me, but upon actually starting the game it all clicked together easy enough. Tho not like in a shallow way or anything; nice amount of nuance to all the interactions.
Maybe to get the most out of the palette swapping technology and soundtrack, there could have been some randomization between rounds or something. Though I suppose that had the possibility of getting annoying if you didn't want a particular song or color? Hm just a thought. either way GOOD STUFF
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