Short walking sim about exploring a small city to gather various collectibles which will determine which of two endings you will get.
The city's atmosphere is oppressive but there's a lot of seemingly random stuff strew throughout the game, making it hard to tell whether it's trying to get a point across or if it's throwing a bunch of things into a single package to see how people manage to interpret any of it.
Personally, i thought this game was all over the place, and didn't try to understand the story by the time i got both endings but feel free to try it, it's short enough that you can experience its weirdness and not feel like you wasted your time.
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