This is a solid concept. I found the controls to be very responsive, they felt good like old school FPS games did back in my youth. The inventory system is a great choice and works really well in this settings. The only issues I've encountered are probably just things that are already planned but haven't been implemented yet, but on the offchance they aren't I'll say it here : it would be nice if there was the possibility of changing keybinds (I have an AZERTY keyboard) and especially toggle crouch and stealth instead of having to hold the key down. Other than that, some enemies are quite hard to see but it feels more like a feature than a setback. Some more guidance could be given regarding what to do with inventory items during a run, and maybe it would be nice to make it clearer which items can be equipped (love the pot helmet, it's a vibe). Other than those, which are very nitpicky minor points, I think this game is interesting and fun. I hope you guys put it on steam sometime ! Good luck and good job !
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