A surprisingly great Pokémon fangame. I came not really knowing what to expect because of the fetish, but ended up invested both in the story and gameplay. The opening section was really good and really set the tone for when the incident (avoiding spoilers) eventually happens, and I feel the whole incident scene is incredible, loved the description of the scene where you leave the site. Again, really invested in the story and really looking forward to what happens next.
The new art and Pokémon are also really well done, love the designs. The regional variants are great, love all of them. The new type is an interesting addition, and I like the fact that it has a clear and distinct mechanic identity.
Regarding the mechanics, the game works the fetish-related mechanics rather well, even more when compared to other games using the same fetish base engine (not throwing shade at the other games though, don't get me wrong). I really appreciate how limited the access to it is at the start and that most Mons don't have access to 90~100% reliable devouring early in the game, either because of trigger chance or precision, making the different Mons and types feel more distinct in that aspect and giving a greater risk-reward feel for the mechanic, since it is incredibly strong when 90% reliable. Dynamax also interacts great with the devour mechanic, always giving a limited counterplay to it even when running normal Mons, since Dynamaxed Mons can't be eaten, I really like its inclusion in the game. Also love having a lot of big battles be double battles, which make the mechanic more interactable (and I also just like double battles).
In conclusion, I absolutely loved this game, I 100% recommend it! Thanks a lot for making it, really looking forward to what comes next :)
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.