The character's personalities are really distinct from on another and the world building interesting. The writing tho, while great, has a tendency of droning on and on, especially in the beginning. In addition I think a handholding/railroading the first day, to collect equipment and establish some objs to complete, like talking to Amy at a certain time, will prepare the player better to tackle the sandbox. Also having the video tutorial at the end of Day 0 is pointless since you can't even use that knowledge until later.
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