The groundwork is here for a very creative take on the incremental/adventure genre. In the demo there wasn't much in the magic and the random skills didn't have many things under that tab as well so I am assuming that is a work in progress much like the story beats for the character.
One thing I would make optional would be the 'previous runs affect the next'. From the demo it seemed like the choice previously made are concrete. For those who enjoy seeing all the options available, I hope there is a way to change past actions and to go off of those branches.
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