No idea where to even start with this one, actually genius.
Having the protagonist do a sex-ed as apart of an immigration school resit exam is grounded writing in its finest form.
The auto-save feature is so well executed that I had to skip ahead several times to the part where I was up to.
Having two menu screens was an insanely bold move, having one that starts the game and another as a randomly inserted bonus menu is so jarring it's actually genius.
Even better is that in order to get the secret post-credits, you basically have to erase the entire file to even get a chance.
If we look at the developers catalogue we can see about 6 games: 1 demo, 3 unfinished projects, and 2 jam projects (one of them not even their own). One of the featured games in the catalogue being Garden of Eden - Rebirth having an outstanding word count of 3,853, and an impeccable 3 out of 5 stars from two ratings.
Not to mention the developers inconsistency with the updates of his games.
Really goes to show the dedication from the dev, not just being unable to make a solid game, but to even finish a project.
Truly remarkable work.
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