The... "sequel" to the other copy of the game. The dev changed a few things and decided it was changed enough to justify separating the two.
It's an arcade-flavored inflation game about getting the MC as big as possible to set high scores.
Mashing arrow keys isn't a thing anymore, now it's a "hold and release" thing instead, which is probably a lot better for carpal tunnel, heh.
Another change is that there's other modes to play, and powerups to collect, which helps deepen the gameplay a bit.
As with before, the game has this super zany vibe to it like some kind of Looney Tunes cartoon. The animations, the music, the expressions, all of it.
I dunno, I still have a hard time actually explaining my thoughts on the game.
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