I really love how cleanly designed the gameplay loop of Fly Dangerous Mission -> Stress -> Vice and De-Stress -> Oh Scheisse, We're So Broke -> Better Fly Another Dangerous Mission.
It's a little more complex and containing additionally fiddly bits than other PBtA-type games, and printing out some of the summary or reference sheets to keep handy is *very* helpful. But I loved the air combat? It really felt more....appropriate.
Within a single mission, my Fischervolk pilot made contact with the spirits of dead Gothan soldiers and found herself tasked with the job of returning their remains back to their families.....regardless of the fact that Gothans might not take well to that.
And our shy Survivor ended up demanding, 'fuck you, pay us' to our patron and we found ourselves trying to collect the money we were owed....at bayonets.
Now we have to figure out how to recoup costs! By....finding a buyer....the highly dangerous (and possibly self-willed???) clockwerk soldiers. You know. Those weapons of war that fucked up our homes. Yeah. Let's give *THOSE* to somebody new because we need the money.
I'd love to play it again.....and I....kinda...wanna.....try hacking it to do sci-fi games like Cowboy Bebop and ragtag band of space truckers+revolutionaries.
My single regret is that I cannot YET purchase a physical copy. Or give this 6 stars.
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