Ran about 5 sessions of this so far and loving it! The gameplay loop is very satisfying, taking the best bits of collaborative exploring and tactical combat and shoving it together into an experience that just makes sense. The "class" system of Crafts and Callings also makes the whole thing feel endlessly repeatable, seeing what combines where. With just enough wiggle room in the rules to allow creative play for more experienced players but also having enough defined actions that even the brand new players Im introducing to the hobby feel like they always know what they can do. Really impressive work, my group consists of players of many experience levels and we are all having a blast. As a game master it is also far more satisfying to run than many games I have tried, with enough random thrown in that I feel like Im actually playing a game as well rather than just directing one. The flavor built into the game baseline as well is just amazing, really sick monsters and cool abilities. All in all new fav system.
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