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TyView rated Dungeon Raid

TyView rated a game 174 days ago
A browser game made in HTML5.

Now I might be a little bias already because I love strategy card games and I've never seen one like this. On the surface is seems fairly brainless in the fact that for the most part you always have a means to attack the enemy but you soon notice that won't take you very far. I did complete this game it took me 2 attempts.

What made me want to play this game in the first place was the thumbnail graphic. It really stood out in the sea of bland, trash, or ai gen images. It was simple but clean. This was the same for the game store but it also has some character so my hopes were pretty good. 

The background music was great and it really felt like it fit the vibe but it did get old kind of quickly. There is only one song that plays and it plays for the entire game and very rarely stops. Maybe have one more song for the shops or for like the boss fight. Change the sounds up a bit as the player plays the game to keep it from groaning on.

But I'm here for the game mechanics anywhere and I was very disappointed... at first. It felt either too easy or like the mechanics just wasn't well balanced or something I couldn't really put my finger on it but as I kept playing I starting to see the reasons for things and the benefits or doing a thing at this time rather than at that time. That's the thing about this game it has a weird way of you not being able to see your immediate mess up until later. Like they all stack up, more then just your stats you have to keep balanced on the left hand side. For instance you can get a weapon with damage 6 and an enemy with health 5 well that's a no brainer but wait that weapon will better work for an enemy of that exact health or higher, instead you should armor the damage and attack once then use a weapon of lower attack. It's a nice balancing act you get into while playing this game.

This game ending up being my friend this week maybe even this month ngl.

like a 93-100 rating to me.
Maybe I being a bit bias because the visual and audio difference throughout the game stays exact the same but I really liked this, and I want more of it.