A novel physics platformer, but the level design can be odd, with items such as long corridors that encourage speed but spontaneously jumpscare you with an unavoidable wall for following the incentive - if the edges were, say, curved in, to hint towards the player they should probably slow down at some point, it might work, but there's often a lack of cues otherwise. Furthermore, the use of colour is arbitrary at times, with the addition of objects that do absolutely nothing but can certainly damage the ability for a colourblind person to play the game.
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