i enjoyed my time with what's available, lots of shenanigans and tomfoolery pulled by the dev. i can feel the passion whether it be Joe's struggle, or the stretching of the game engine to allow for QTEs and such. these are many details that make it differ from your run of the mill RPGMaker project, i could tell after playing earlier versions, how something that you wouldn't notice like the skill and status icons bring the game to life.
storywise, something happens like halfway through that i still remember to this day, not many games do that. it's interesting and i like where it's going. dev seems to work hard, i would suggest giving it a chance.
v.3 had some mean roaches, lemme tell you what. keep them streets sad kids
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