Short and simple Jam game dragged down by basic-ass RPG Maker combat just slapped in randomly to pad time.
Great bellies despite the lack of high-res art (good one at the end though.)
Slime preg, human hyperpregnancy, lots of offspring, big slime MILF queen, whatever.
But really man, just because the game's made in RPG Maker doesn't mean the game HAS to have combat.
Basically, the gameplay loop is sending your slime children to go collect food (bugs and rats and whatever), but the gimmick is that some of them will fight back.
The main issue is that each fight is really just spamming the attack button and hoping your party doesn't get paralyzed too much and make the fight drag on too long.
It's not like the fights are hard, either, I think it might actually be impossible to lose; it's just kinda slow and dull.
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