The beginning of this game is the epitome of unnecessary tedium. If an enemy reaches the end, you actually lose gold, so you need to reach a certain point for it to become idle. How much is that? Well, you'd probably need 3 basic towers, which each cost 30 gold. A starting enemy drops 0.5 gold, and takes 3 clicks to kill.
In other words, it takes roughly 540 clicks on moving targets before the game can handle itself. That is a superbly unreasonable investment, as even idle games with slow starts fully kick off before 150 clicks maximum, on a stationary target.
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.