There's more that come be had with this game. It's pretty empty, streamline, and the endings are too difficult to figure out. There's tons of invisible walls blocking off any sort of deviation. I've played the game for around 30 minutes and I've already felt like I got my full and wasn't satisfied. Other games with a better premise like, "A walk in the park" spined this formula on its head and but was still able to do the job of this game and more.
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