An artful, evocative "walking simulator" (I mean that kindly). The controls are very default/generic Unity would benefit from being tighter, given how small some of the ledges you can stand on are. I would also like to see greater variety in the city generation... right now (v 1.1), there aren't enough "pieces" and ways for them to go together for any given city to be different from any other. The red cube in each "level" feels like exactly as much purpose as the game needs, like how all you do is walk around and look at stuff in LSD: The Dream Emulator.
This concept has a lot of poential.
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