I really enjoyed your vn; it was very creative to cram so many story endings in a single month project... I've never seen such an ambitious attempt to do thar in a game jam. You took advantage of the alternate sprite options (and limitations!) in ways that worked well with the narrative that I never even considered.
(I wish I had done a better job drawing the community contributed sprites now after seeing them in action, but I'm glad you were willing to use them regardless. 馃槄 I'm still new at making layered sprites, so I treated them as experiments to figure out what I was doing, and have learned a lot in the process.)
There were a few minor spelling/grammer issues and a couple of places where I felt the pacing slowed just a bit, but it was executed extremely well, especially given the time limit. Great job!
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