Super fun game, but I would not recommend it as a solo exploration. The strength of this one lies in group play. HIGHLY recommend playing this game in a room that can be made completely dark. In my own playthroughs of this, I run it as a facilitator and use seasonal sound effects (think birds in spring, thunderstorms in summer, wind in winter) at a low volume to evoke the passage of time while the tomb is undisturbed. In a completely dark room, this effect helps create the calm serenity of an undisturbed tomb. An out-of-the-box thinking RPG and perfect as a palate cleanser between longer campaigns in other settings.
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