Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JonSpencerReviews rated Mystery at Whispering Manor - Tabletop Creator Jam&Toast

A downloadable game.

Thank you for submitting to the Jam & Toast game jam! I hope you had a lot of fun making this game because I enjoyed playing it. I wanted to provide some private feedback here outside of my public comment to offer you advice and opinions based on my experience with the game in case you choose to develop it further or make another game.

To start, I really like the theme. It's great and the cards are all fairly clear in how they work. Having more of them would add a lot of variety and nearly endless replayability either as scenarios or expansions to this base experience. A modular design is great to have, and you do!

However, I did find the Truth Fragments to be slightly annoying. I really wish they weren't quite as punishing as many of them would cause me to instantly loose the game if I accepted them. I would consider instead changing to this kind of design philosophy for the future:  tradeoffs.

What I mean by that is offering the player choices like this:

Gain something for free (a single stat or sanity point)

OR

Gain multiple things (two stats or one and a sanity or two sanity, etc...) but it comes at a price (-1 to a skill or sanity), as an example.

If the player chooses to deny the fragment, they should always get something for free but it's minor (+1). Sanity is the easy option.

This would feel more balanced from a player perspective and offer more interesting choices. Of course, a few "unbalanced" and punishing cards are totally OK, but less would benefit the game.

Otherwise, I found the experience to be pretty solid. Thank you once again for your submission!