My thoughts and experience:
The game as some error and is too split with progress, I see potential but the fact that it is a bit messy on the demo version.
You get swapped scene on human and furry version on the game at times, and I get a crash scene when fighting against a machine and submit. Then the area between playing as Alexander and Leo are a bit off, and the button press opener sprite sometimes stay open when playing as Leo and he falls down.
I love the character avatar drawings, they look really well, and hope to see more in different scenes and poses, and outfits and wearables.
I also find it a bit struggling to obtain Lust point, since there is only corruption bar, so I do not know if I need 100 points on lust to get a special scene.
It was also a bit low fps going through the forest
also I did not really notice anything that indicate the brainwashing progress did anything after reaching 100% seemed more like dialogue only.
When you take off the characters suit/item they will not get naked
I like the hypnosis visual on screen, nice to look at, but I would have liked it more if there where more visually drawn horny scenes when getting close to defeat, and not give the player the option to choose lust or corruption, since we players can just skip it, and when horny reach 100, it does not really do anything else, so players can just ignore it, giving it less penalty when horny reaches 100
Fighting against Big jaw, he has the same avatar movement sprite as Alexander, it made me confused for a bit.
Would be nice if when the character is naked, their movement sprite is also naked.
Bigjaw having a huge screen zoom when Leo and Alexander submit, it looks weird
When Bigjaw uses is attack hypno skill, it looks like low quality,
sometimes when there is special screen coloring purple effect, it stays that way when leaving battle and fighting against the enemy
Would be nice to have better explanation on what the lube, dildo does, and the whole skill ability actually does and happens
I find it weird you have to use a skill to use a potion, instead of using it via item list, and as well as not knowing how much a potion heals.
You give us the player to choose to obey or not, so players can just continue skipping it, giving the effect zero purpose.
analyzing the enemy and being defeated has not given me that many adult scenes, and when I do I just get mall box frame of them doing something with dialogue, I find that not so entertaining personally, would have liked to see drawn full screen and each scene having more frame, so we can watch and get more build up tension, until the character gets their climax.
I keep spamming the Limit, since if I defeat the enemy before I die, I survive at some scenes, and we did not get explained what limit even is?
Overall the game is a demo, and I do recommend not splitting the progress between furry, and human and Leo and Alexander, since it seems like a lot. You should give player the option to download a full single game, where in game you can just switch what content (furry/Human) drawings and animation will show, and keep on focusing a single character all the time, and not split so you guys can focus more on a specific agenda at a time. I see a lot of potential.
Good luck with your progress, hope you guys can sort and try finding more trouble shoots of the game, cause I do want to see more
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