I consider this game to be a fantastic example of the strength involved with 'outside of the box' thinking in visual design and storytelling. It's a splendid tale, although understandably full of emotionally gripping and dark themes that certainly wouldn't be suited for those under the age of thirteen or fourteen (around that, I think, maybe). I'm quite glad to see all of these issues regarding personal devotion and determination in rescuing your family explored in a way that is somehow still fun to play.
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