For entirely non-RTP graphics done for a jam, this is rather good! As you say, got significantly easier towards the end except for the final boss. Like the "hop over gaps" and "choose a character" mechanics, but wish that I wouldn't have to play over and over to see all the final farewells. Only bugs that I noticed were some water & walls were passable, and that there didn't seem to be a Pristine Channeler weapon.
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.