The writing in Human Cargo feels very human and although I feel like the relationships develop overly fast, it's also understandable considering the scope of the project and dev team. Dialouge choices can have interesting moments that reoccour later on (like learning self defence and then seeing it applied) and over all I never felt too intimidated about the choices I was making compared to the outcomes I wanted. very nice angsty fluff piece and genuinely interesting, likeable (and one very hateable cheesey villan) characters with well realised world-building. Hopefully detailed CG scenes are in the works as these would elevate this experience as you can really feel the passion behind this story telling.
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