Version Reviewed: 0.5.1.0
Pros:
+ Engaging content, Player goals (Experiencing the TFs) are not in conflict with the game's goals (IE, TFs are not the fail-state, as in many other TF-focused games)
Cons:
- In terms of personal taste, there is to much focus on "Post-TF". For the majority of content (client applications), you experience the before, the after, but not the process. IMO It'd be nice to 'monitor' client's progress like in the research tasks.
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