Mixed thoughts on the game - really enjoyed the atmosphere and the aesthetic, initial exploration and first encounters of demons was interesting and I was initially curious about what to expect from them - sadly none of the demons ever really were any threat and the sprint functionality really trivialized avoiding them. This doesn't seem like the game that really wants to hunt you but I felt that they could make the demons a bit more dangerous
My main gripe with the game though is the navigation of the world. Maybe I just have a terrible sense of direction and/or a lack of patience (honestly probably do when it comes to stuff like this) but trying to find locations/people got frustrating after running around the map for 15 minutes. This mainly came from looking for the sewers after getting all 3 posters. I don't feel like adding a map function is necessarily the right answer but it would be nice (at least to me) to have some sort of method of finding locations.
I definitely plan on following the development of the game and hope the best for it.
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