A fun and well presented idle game with a cute concept and a very endearing art style, but flawed progression.
Having diggers scale in price off of every possible digger upgrade creates an unenjoyable gameplay loop of having to buy diggers and manually clear them of garbage to make money off them to buy more until you hit a critical mass where it becomes worth upgrading them. Furthermore, the more bots you have the more frustrating active play using the clicker becomes due to bots intercepting your clicks randomly, and having to manually turn in the items you dig up is tedious at best. Towards the end, the poor scaling of value for higher tier loot combined with even the highest tier diggers collecting exponentially more common loot than anything makes progress stall out painfully quickly. Future re-balances and changes could do wonders to increase the game's longevity and engagement, but I still would recommend this game to anyone with an hour or two to kill as it is now.
If It was possible I'd be giving the game 3.5/5 stars, but sadly Itch limits me to 3.
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