I wrote a review for this on my cohost but i can't link it in this review box here on itch.io, but to summarize: I like how the theme stuck to the 4 touchstone pieces of media, I think that the prompts focused on the deviation are stronger than the prompts focused on the expedition group because characters are held at arms length, and ending the game after 4 kings of any deck gives this game stronger pacing.
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