Perfect for a night of classic dungeoncrawling, this paired with a copy of Old-School Essentials (or any other OSR system of choice) has everything you need to run a level 0 funnel or 1st-level adventure.
The layout of the dungeon itself is great to explore. Lots of challenges, secrets, and divergent pathways have been packed into these ten rooms.
The keep's history is so emergent that my players were able to figure it out without exchanging a
single word with any of the NPCs.
The
expert use of sidebars and columns makes referencing the adventure a breeze for the DM while they run the game.
The pixel art aesthetic is
perfect for retro gaming and doesn't get enough love. The non-pixel
artwork of the keep's entrance and the tangle itself on the front & back covers are hauntingly
enticing.
This is my favourite starter dungeon I've ever ran. Well done.
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