This is the absolute best thought out way to include food in any TTRPG system. The Cook is adaptable for any system or setting, IMHO. The rules develop characters who are skilled at finding ingredients and cooking meals that have very balanced and fun player-focused effects. The writer loves food, and it shows in all their design choices. It is perfect for anyone who'd like to focus on in-game dining as a way to boost role playing. More, more!
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