Not bad for a platformer, though a plethora of bugs and some annoying design choices do bring it down. Chief amongst the bugs were situations where quest reward keys would not respawn and therefore render certain areas very difficult if not impossible to retread, or quest sensitive enemies like a second large dust bunny would fail to appear no matter how often an area was reloaded (Phillis, though the 'hidden area' quest in the same area becomes much more confusing without the dust bunny in question- I thought maybe the mountain or something was meant to be shaped like one instead until I met Phillis).
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