A pirate-themed hexcrawl perfect for slow questing. What is slow questing? Slow questing is a thing I talk about on the Dungeon Dive. It's when a game plays well over long periods of time, like a week or so. It's when a game stays on the table, and the player plays a turn here and a turn there. A game that continues to draw you to it, and one that doesn't require much upkeep or book keeping from one session to another.
Expedition to Skull Island is HIGHLY recommended. For a more detailed review, check out the dungeon dive:
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