This is a delight and it is worthwhile both to play it and to learn from it. The underlying design of interaction between "cures" and sometimes-ridiculous illnesses is clever, and the thinking player can derive the system over the course of play without it being too formulaic. The only limitations are that, of course, it is a jam game instead of something that gets a year of polish, and so there are a few stumbling blocks that slow down easy access to the interactions and information that a player needs when under time pressure.
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