Tutorials Page 9
So, since User Interface works as a slightly longer Groundhog Day, I decided it would be an excellent idea to let the players know when they have already select...
Spots Spots are a key concept of Notorious Style, and in graffiti culture too. Spots are required for your character to do graffiti. Here is how spots are intro...
Hi folks, if you got this error: But your Console looks like this: Then you have a problem. The same problem as I had. I just finished my first Alpha build, eve...
(This is basically just a copy/paste of all the advice I've been sent over the years on all my projects, so some comments will reference some of my other games...
ENGLISH / INGLÉS Hello fellow hunters! First of all, happy New Year! I hope 2025 is filled with glory for all of you! Now, let’s dive into some secrets: If y...
1 file
Frequently Asked Questions about EVERING Q. Why is EVERING released in episodic form? A. Our goal is to engage with the community and create a better game with...
Hey there hackers! Today I'd like to share with you three different tips and tricks in STARHACK, from basic to advanced! Alignment First, let me talk about "ali...
───── MODULES ───── // SOLAR PANEL Provides power to 4 more modules before requiring to build another solar panel. an icon at the top-left c...
Quick and clean tutorial on how to play Head 2 Head featuring Jwong and LordJimmyBones!...
The multi-model voxel functionality is still subject to change. For now what you need to know to use multi-model in this beta is as follows: Setup - before you...
1 file
First: What About Minis? For anyone looking for a good kit to make a fireteam you can't do better than Wargames Atlantic's Space Nam set. I modified these guys...
Caution! Mods made for Toziuha Night can do everything the game engine (Godot Engine 3) can do. Including malicious code , caution is advised and download mods...
2 files — 0.6.1.0
(This is basically just a copy/paste of all the advice I've been sent over the years on all my projects, so some comments will reference some of my other games...
Anyone who has played Pryzm will know how precious clarity is. It usually only keeps depleting. However, there are various items scattered around the world, suc...
Hello everyone! I'm sorry but the translation improvement is late. Nevertheless, many people play our game. I'm glad, thank you so much! In this article, I show...
TAA_CharacterPoses is a powerful plugin. Understanding how to work with it can be a bit challenging, but once you do you'll see it is not that hard. To help wit...
HELLO, DEV FRIENDS. HAVE YOU EVER WANTED TO MAKE A SUPER SWEET AND COOL ANIMATED TITLE MENU FOR YOUR REN'PY GAMES???? Omg... what a coincidence... BECAUSE I HAV...
1 file
I mentioned last fall that I would be migrating Brain Bouncer to MonoGame, and that I would be posting updates on my process. I know I haven't been good about...
Diablo-like movement part 2, how to jump. Learn how to make your NavMesh agent Jump by playing the jump animation and moving on a curve. The tutorial shows how...
These terms set forth the basis upon which Danny Garay, developer of the game “Toziuha Night: Order of the Alchemists”, will allow players to create mods fo...
2 files — 0.6.1.0
Here's a little guide for Kiss Three Fish in case you were curious how to get every ending out there. There are 16 fish and 9 endings total. So let's get right...
Hello! We've just posted a more condensed version of our "My MagicaVoxel → Unity Process" tutorial as a video. You can also find the full tutorial as a regula...
so i’ve come to learn that my demographic has been mostly queer people over the age of 20, with the majority over the age of 25, going into 30s, 40s, and even...
Hello everyone! I'm continuing the series where I teach in a step-by-step, beginner-friendly way how to program a game in C++. In this lesson, we create a softw...
2 files
Dress-up/Trading Minigame Limbokin # 1 school uniform: 2 teeth P.E. uniform: 1 tooth swimsuit: 0 teeth Limbokin # 2 polo shirt: 2 teeth flannel shirt: 1 tooth z...
2 files
As per request, here is a walkthrough for each ending of the game! Liam's Love Ending Any choice Any choice Lunch with Liam and Mrs.V Any Choice Dad Any Liam is...
Helloooo~~ Stuck on trying to get an ending? Look no further than in here! Of course, this will contain spoilers so be warned! Some advice! Picking ' female ' a...
Still on the mood of platform games, I’ve made a quick experiment that even simplify a past approach I’ve made previously on this topic: Jump through platfo...
1 file — 1.0.0
Hello everyone! I've got many messages about my game. Most of them was about hosting server. I'll provide you link to Slendertubbies video series. I believe thi...
1 file
Grab your friends, the more, the better. Host a tournament. The winner gets a key to claim this game here and over Steam (when it would be available there). Als...
Hello, fellow hunters! It’s that time again—when those who have already conquered the game’s challenges dust off their consoles, charge them up, and set o...
intro first disclaimer: this is just how i decided to do things and i've been using godot for barely a month so there's likely things that could be done better...
Moving Platforms One of the most iconic objects in a platform game is…a platform. But I’ve been experimenting with them and look, they are kinda complex if...
1 file — 1.0.0
This guide is applicable if you use collections as categories . Otherwise, this guide makes no sense. When you release a new project, it gets displayed on your...
Here’s how to use the Rhythmole level editor. First let’s take a look at the top bar since that’s the simplest part to explain The Quit button lets you le...
2 files
Following up from our previous tutorial , I want to talk about how you can create reusable components for your games. The whole idea is to encapsulate everythin...
Ditherdragon FAQ and Usage Guide Hello there! This is your go-to guide for questions and answers around Ditherdragon. I’ll update this guide as Ditherdragon e...
Sunny Valley Studio just released a killer tutorial (again) Hey fellow indie game devs, exciting news! 🎮 Sunny Valley Studio just released a killer tutorial...
Hello Backrooms modders! I hope you're enjoying Backrooms Unity source and are making great stuff with it. I figured a need for a post about this source's ReadM...
In the first experiment about moving on slopes , I mentioned that with the move_and_slide_with_snap jumping would become a tricky feature. This is because since...
1 file — 1.0.0
For Ren'py Devs I liked the subtitles I made for UnderHolo, so I thought it would be interesting if I cleaned them up for other Ren'Py developers to use. It's r...
Note: This tutorial requires CSS editing in your account. If you don’t have it yet, you can ask support so that they enable CSS editing for you. Also, make su...
NOTE : I am a huge fan of Itch.io and will be releasing an offline version of Nectar of the Gods at launch on the platform. Unfortunately because Steam's Steamw...
How dungeons are created in this game (first steps). Source code (~140 lines), that you can use in your projects: https://gist.github.com/Kutejnikov/bc89aee...
At the end of the first tutorial we used a node - stone.pc - from the standard library. And it was a bit magical. The node was behaving like any other nodes but...
1 file — 2019-12-17
Hello everybody! I'm making a tutorial series where I will teach you how to make a game in C++. Hopefully, you will learn the fundamentals of game programming a...
2 files
Introduction As it turned out, the character customizer/creator which I used in our game for the Community Game Jam 2019 was one of the features the people like...
In the tutorial about handling slope movement, @intelligenced asked about tilting the character parallel to the slope. So I decided to make a quick experiment r...
2 files — 1.0.0, 1.0.1
To reach Ending 2 you need three 'Lilith' points. Ending 1 First choice: But the stranger might be suspicious, so Eve recalls the meeting without skipping any d...
We saw in the Moving Platforms post that is very easy to achieve Moving Platforms in Godot Engine, but as mentioned at the end it is kinda annoying to design th...
1 file — 1.0.0
Loading more posts...