Tutorials Page 9
I mentioned last fall that I would be migrating Brain Bouncer to MonoGame, and that I would be posting updates on my process. I know I haven't been good about...
TAA_CharacterPoses is a powerful plugin. Understanding how to work with it can be a bit challenging, but once you do you'll see it is not that hard. To help wit...
Diablo-like movement part 2, how to jump. Learn how to make your NavMesh agent Jump by playing the jump animation and moving on a curve. The tutorial shows how...
Here's a little guide for Kiss Three Fish in case you were curious how to get every ending out there. There are 16 fish and 9 endings total. So let's get right...
Hello! We've just posted a more condensed version of our "My MagicaVoxel → Unity Process" tutorial as a video. You can also find the full tutorial as a regula...
I am introducing a new format for short, topic driven tutorials rather than version related content summarizing new features. Hopefully this makes learning easi...
Hello everyone! I'm continuing the series where I teach in a step-by-step, beginner-friendly way how to program a game in C++. In this lesson, we create a softw...
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Dress-up/Trading Minigame Limbokin # 1 school uniform: 2 teeth P.E. uniform: 1 tooth swimsuit: 0 teeth Limbokin # 2 polo shirt: 2 teeth flannel shirt: 1 tooth z...
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As per request, here is a walkthrough for each ending of the game! Liam's Love Ending Any choice Any choice Lunch with Liam and Mrs.V Any Choice Dad Any Liam is...
Helloooo~~ Stuck on trying to get an ending? Look no further than in here! Of course, this will contain spoilers so be warned! Some advice! Picking ' female ' a...
Still on the mood of platform games, I’ve made a quick experiment that even simplify a past approach I’ve made previously on this topic: Jump through platfo...
1 file — 1.0.0
Hello everyone! I've got many messages about my game. Most of them was about hosting server. I'll provide you link to Slendertubbies video series. I believe thi...
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Grab your friends, the more, the better. Host a tournament. The winner gets a key to claim this game here and over Steam (when it would be available there). Als...
intro first disclaimer: this is just how i decided to do things and i've been using godot for barely a month so there's likely things that could be done better...
Moving Platforms One of the most iconic objects in a platform game is…a platform. But I’ve been experimenting with them and look, they are kinda complex if...
1 file — 1.0.0
This guide is applicable if you use collections as categories . Otherwise, this guide makes no sense. When you release a new project, it gets displayed on your...
Here’s how to use the Rhythmole level editor. First let’s take a look at the top bar since that’s the simplest part to explain The Quit button lets you le...
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Ditherdragon FAQ and Usage Guide Hello there! This is your go-to guide for questions and answers around Ditherdragon. I’ll update this guide as Ditherdragon e...
Sunny Valley Studio just released a killer tutorial (again) Hey fellow indie game devs, exciting news! 🎮 Sunny Valley Studio just released a killer tutorial...
Hello Backrooms modders! I hope you're enjoying Backrooms Unity source and are making great stuff with it. I figured a need for a post about this source's ReadM...
In the first experiment about moving on slopes , I mentioned that with the move_and_slide_with_snap jumping would become a tricky feature. This is because since...
1 file — 1.0.0
For Ren'py Devs I liked the subtitles I made for UnderHolo, so I thought it would be interesting if I cleaned them up for other Ren'Py developers to use. It's r...
Note: This tutorial requires CSS editing in your account. If you don’t have it yet, you can ask support so that they enable CSS editing for you. Also, make su...
NOTE : I am a huge fan of Itch.io and will be releasing an offline version of Nectar of the Gods at launch on the platform. Unfortunately because Steam's Steamw...
How dungeons are created in this game (first steps). Source code (~140 lines), that you can use in your projects: https://gist.github.com/Kutejnikov/bc89aee...
At the end of the first tutorial we used a node - stone.pc - from the standard library. And it was a bit magical. The node was behaving like any other nodes but...
1 file — 2019-12-17
Hello everybody! I'm making a tutorial series where I will teach you how to make a game in C++. Hopefully, you will learn the fundamentals of game programming a...
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Introduction As it turned out, the character customizer/creator which I used in our game for the Community Game Jam 2019 was one of the features the people like...
Starting with v3.0, FoxVox introduced support for formula evaluations on variables. Formulas are created by preceding the variable value with the equals symbol...
In the tutorial about handling slope movement, @intelligenced asked about tilting the character parallel to the slope. So I decided to make a quick experiment r...
2 files — 1.0.0, 1.0.1
To reach Ending 2 you need three 'Lilith' points. Ending 1 First choice: But the stranger might be suspicious, so Eve recalls the meeting without skipping any d...
We saw in the Moving Platforms post that is very easy to achieve Moving Platforms in Godot Engine, but as mentioned at the end it is kinda annoying to design th...
1 file — 1.0.0
Starting with version 3.4, plugins now support custom voice control. In order to offload voice control to a plugin, the plugin must provide two things: Method...
HELLO, DEV FRIENDS. HAVE YOU EVER WANTED TO MAKE A SUPER SWEET AND COOL ANIMATED TITLE MENU FOR YOUR REN'PY GAMES???? Omg... what a coincidence... BECAUSE I HAV...
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Alrighty, it's guide time! Unlocking most of the endings & CGs in this one shouldn't be too difficult, but I figured I'd make one anyways since one or two thing...
I'm... really not back, I got a writers block almost all July and August and everything I had to add was way more that I anticipated. BUT, I can talk about som...
We've added a video showing how easy it is to get mods installing in a Unity game using mod.io . Watch it on Youtube: Available on the Unity Asset Store . Test...
Making you games FEEL AWESOME Improving your movement code In this tutorial, I will explain to you how to take the player movement in your game to the next leve...
When is it a good idea to take control away from the player? Half-Life 2 was revolutionary in many ways, but one of its biggest contributions to narrative was t...
SECTION 1: THE CAGE SPOILERS AHEAD Solution: Grab photo and bottle. Look at the writing on the right wall. Talk to the guard about your birthday. After the cut...
If your room names do not match their file names (e.g. rm_some ’s file/directory are called rm_Some ) for some reason, the keys in GMRoomPack maps might also...
The Problem Some Players find it difficult to answer the questions posed by the World and some Moves. They struggle, they squirm, they ask the World to answer i...
Are you trying to come up with a great idea for your next game? I find the whole process is just like being in love. From courting your idea to your happily eve...
BOND AND AFFECTION ---------------------------------- In this game, there are bond and affection points. Affection is gained when you pick the right choice. Bon...
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Intro This walkthrough does not include any of the secrets and optional upgrades, even if they're along the way and easy to find. Like any metroidvania, these a...
Love in Oasis Walkthroughs. In case you just want a helping hand, but don’t want to know the actual answers there will be hints to what each of the characters...
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You just put "return" at the end of a script. But that only works if you are completely sure there's nothing in the Event Stack. What's an Event Stack? An Even...
Guess which key must be pressed to get from this screen: to this one:...
These terms set forth the basis upon which Danny Garay, developer of the game “Toziuha Night: Order of the Alchemists”, will allow players to create mods fo...
2 files — 0.6.1.0
Tutorial This is the official Territorial.io tutorial. Frequently Asked Questions How can I join a clan? Go to the main menu of Territorial.io and add the clan...
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