Tutorials Page 19
We've released a guide for creating your character in Voyager: Tactics! Thank you for the kind support thus far...
A decision making and execution focused jRPG.
Decks are plain text One line per card Place them in a folder on your Playdate at com.gingerbeardman.strategies/decks Structure first line is Title card second...
下载 chinese-language-package.zip 解压之 将解压后的图片复制到 "./assets./images" 文件夹内 或在 lanuch.json 中加入以下键值 "image_fol...
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Initial setup video has been moved to the tactical battle system playlist...
Here is a nice little video on how to create and import brushes...
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Here is a complete run in LEGEND difficulty. Complete the final level of the game and you will unlock the LEGEND MODE . I will tell you about it in a dedicated...
Are you fluent in any other language besides English? Would you like to contribute to a Free Software game bringing said language to it? Well, you’re in luck...
Here is a complete run in NINJA difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
Dan and I got to play ECO MOFOS!! with Tony Plus 1 EXP and Colin Le Sueur We played my one-shot adventure A-Hole in the Ground and it was awesome. Thanks so muc...
Ieri sera ho playtestato Un gioco serio per la prima volta, insieme ad Alberto, Alessia e Daniele. Nel complesso è stato un playtest molto interessante: ho ric...
Item Reader As an extra gift, you can use this small online Database reader where you can upload your "Data" folder of your project and thus know which ID corre...
The ultimate level of this ALPHA 06 . All previous levels should have prepared you for this one. Imagine the ninja difficulty in more intense and with smoke bom...
Project (inspired by Ren'Py) for story driven games in Godot
Here is a complete run in TEST difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
Ghost monalisa fairytale style finished~ (`・ω・´)9 Follow my channel tutorial will update later~...
He grabado un video explicando como funciona el sistema PUSH y la creación de personajes, incluyendo dos escenas de juego de Cyber-Monkey Archipelago. ¡Espero...
Project (inspired by Ren'Py) for story driven games in Godot
Added GAME MANUAL: English / French GAME MANUAL is available for download under the "downloads" section of the main page...
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You can check out the playlist here ...
Create a card game with strategic elements.
I recently whipped up a short video that gives some ideas on how some of the dynamic music (tracks with different loops) from The Dojo Showdown 2 music pack can...
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Introduction Ever wanted to add a 3D hover effect to your UI elements in Godot? With this shader, you can make any CanvasItem like TextureRect appear as if they...
Um tutorial para jogar Overrun está disponível no meu canal do YouTube: Você também pode ler uma sinopse da história, publicada no meu Medium: https://medi...
(Blood FX) Shape Fundamentals 1) Core shape tends to stretch 2) Outward motion has Curved edges, Inward motion has Convex shapes 3) Gravity curves shapes downwa...
Here is a complete run in WARM-UP difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
For all those who already block from the warm-up . Or those who lack inspiration on how to optimize their trajectory to kill as many ninja as possible while col...
On the main page, a tutorial has been added to show how to copy the demo UI into your own project...
Learn how to create and rig a voxel character with mixamo. This video was created by gtap studios Go visit their website to see their games: https://gtap.io/gam...
Since there are a bunch of new players right now, I thought it might be useful to share some tips and strategies. My first tip would be to try and not to make a...
Here is a complete run in SHADOW difficulty. My worst run with a lot of luck , 13 smoke bombs . Without the time limit at 999 , I would have undoubtedly lost...
From this level of difficulty the shadow ninja wolves make their appearance. Here's how to handle the situation. As you can see my run is not perfect. Conclusio...
Project (inspired by Ren'Py) for story driven games in Godot
Here is a complete run in TRAINING difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
Here is a complete run in MASTER difficulty. The new level of difficulty between the NINJA and the SHADOW . Going from two difficulty levels higher than four, b...
Now that you are a ninja , you will have to apply everything you learned during the previous 3 levels. Except that the intensity has gone up a notch and the smo...
Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create a walk animation for me in the Voxel Editor. It's simple to...
Here's a quick video guide on how to use FFXIV Dialogue Overlay Maker with Tiktok!...
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Project (inspired by Ren'Py) for story driven games in Godot
Robert Cook asked about how to handle running in Old School Essentials style combat: Running: B/X does not REALLY indicate whether or not you can run in combat...
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Exciting News, RPG Creators! I'm happy to announce the 2D RPG Kit 4.0 Update is now live! This latest version brings a host of enhancements, new features, and b...
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We're excited to share a practice game to help you learn how to build your games. Build your first game in less than 4 hours with Cocos Creator! The tutorial al...
From this level of difficulty the tornadoes make their appearance. Here's how to handle the situation. As you can see my run is not perfect. Conclusion, there i...
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