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Tutorials Page 19

Hints and tips on obtaining the three special endings
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4
Tutorial
*RECOMMEND READING AFTER OBTAINING THE NORMAL END* I figured I should probably write this since the other endings aren't as straightforward as the normal ending...
Tutorial #1) How to concept a Slash
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Tutorial
Hello! I'll be sharing my thought process as I create a new animation Slash FX set. These writings are literally hours after the work is done so Itll be as fres...
Coffee Shop Sim (C++ & BP) - Chapter 5 - Moving to Unreal Engine 5 & Managing Customers!
Tutorial
In this final chapter, we will manage the coffee shop, when to open and close it and the customers. I will also show you how to upgrade from Unreal Engine...
2 files
Train Movement Animation
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Tutorial
In this tutorial I'll be discussing how to program an animation for the Ren'Py engine. When working for Afterthought Studios , I made the following animation fo...
Embed Game
Tutorial
The game is designed for charity. You can embed this game in any page so that anyone can play and see how to support the Ukrainian army. Гра задумана...
1 file
#3- GIF-Tutorial: Dissipation
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Tutorial
Helloo! There's a new gif tutorial on dissipation. You can find more info on the main page: https://learnindie.com/shop/smoke-fx-library/ I made the Tutorial so...
1 file
How to Inpaint and Outpaint with Stable Diffusion using AI Runner
Tutorial
AI Art using Stable Diffusion on your own PC
Tips and Tricks
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Tutorial
Hi folks and fans of Micro Dash This is a new space to share your tips and tricks on Micro Dash. Do you've found a hidden path, solved a tricky puzzle after man...
Example: Interactive Fiction (1.2)
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Tutorial
The format is the same as a regular custom deck , with additional text to define available buttons and jump locations. Example (title and options cards) The Sec...
Ending Guidelines/ Walkthrough for v1.0
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Tutorial
So, I realize that the choice system for this game gets a biiiiit complicated so I thought I'd make a guide for the game's different endings. I'll start with a...
V.04 Character Creation Guide!
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Tutorial
We've released a guide for creating your character in Voyager: Tactics! Thank you for the kind support thus far...
Font choices (1.2)
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Tutorial
apple = Chicago bold = Bitroute Bold futura = Futura Bold Oblique computer = IBM-style VGA pixel font pixel = UniPixels sans = Univers serif = JF-Dot-jiskan std...
All Five Endings - A Guide
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Tutorial
Deadline Duo has five different endings. This is an archive of all of them so you can see what the content is. The way to unlock these endings is as follows: Bl...
Warsim: The Realm of Aslona - Dev Plays (Solid Mode) Episode #1
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Tutorial
Initial Setup Video
Tutorial
Initial setup video has been moved to the tactical battle system playlist...
NormalPainter Tutorial
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Tutorial
Hi, this is a tutorial on how to use NormalPainter. I go over most features and show how to create a basic normal map from scratch. Hope it's useful for someone...
Attack animations incoming! what should i add next?
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1
Tutorial
started doing some attack animations for the vfx pack, still only small and medium attacks, planning to: - Add more blunt object attack fx -Impact vfx medium an...
Gameplay no comment
Tutorial
Gameplay how to finish dissociation DKLS Get 8 key cards to complete the game...
Tutorial About Adding Multiple Ways of Dysplaing Dialogues
Tutorial
Project (inspired by Ren'Py) for story driven games in Godot
Run now
Tutorial
My new game will probably be confusing so i have decided that around December 25th I will get a tutorial video release for the first three levels. If i get enou...
1 file
如何设置中文图包
Tutorial
下载 chinese-language-package.zip 解压之 将解压后的图片复制到 "./assets./images" 文件夹内 或在 lanuch.json 中加入以下键值 "image_fol...
1 file
Basic Tutorial Part 5 : How to use show() and hide() funcs in Dialogue
Tutorial
1 file
Project (inspired by Ren'Py) for story driven games in Godot
Ninja Scroller by Mars Touch Studio - ALPHA 07 - Full Run on LEGEND difficulty
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Tutorial
Here is a complete run in LEGEND difficulty. Complete the final level of the game and you will unlock the LEGEND MODE . I will tell you about it in a dedicated...
A list of genres that work well with the new Maestro-3.11 model
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Tutorial
Here is a list of genres that work decently for Maestro-3.11-L. Copy and paste the genre text into the "Guide AI" and then try generating from scratch: Genre Co...
Ninja Scroller by Mars Touch Studio - ALPHA 07 - Full Run on NINJA difficulty
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Tutorial
Here is a complete run in NINJA difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
Warsim: The Realm of Aslona - Dev Plays (Solid Mode) Episode #3
Tutorial
The third part of the saga of Pyrala, the age of conquest is upon us! Fourth and final episode will be live tomorrow!...
Rakugo Basic Part 4 : How to use ask(), menu() and cond() funcs in Dialogue
Tutorial
Project (inspired by Ren'Py) for story driven games in Godot
Ninja Scroller by Mars Touch Studio - ALPHA 06 - Full Run in SHADOW difficulty
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Tutorial
The ultimate level of this ALPHA 06 . All previous levels should have prepared you for this one. Imagine the ninja difficulty in more intense and with smoke bom...
Where to put your Custom Decks?
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Tutorial
This can be tricky the first time. If you mount the Playdate as data disk, over USB, it will show up as a drive on your computer. Open that drive, then drill in...
Edge of Reality - Stream Highlights
Tutorial
A decision making and execution focused jRPG.
Agile tutorial
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Tutorial
Agile is popular but there are few resources online that explain it in its entirety from the ground up, oriented towards games, and FAST. Here’s my solution t...
Ninja Scroller by Mars Touch Studio - ALPHA 07 - Full Run on TEST difficulty
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Tutorial
Here is a complete run in TEST difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
About KILL THE KING rewards
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Tutorial
First of all: MASSIVE THANK YOU to all donators for supporting me and development of future games! All Donors KILL THE KING will be coming this September! All d...
Warsim: The Realm of Aslona - Dev Plays (Solid Mode) Episode #4 (Finale)
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Tutorial
Ailments mechanics, affecting the two sides differently.
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Tutorial
A decision making and execution focused jRPG.
Example: Custom Deck
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Tutorial
Decks are plain text One line per card Place them in a folder on your Playdate at com.gingerbeardman.strategies/decks Structure first line is Title card second...
Warsim: The Realm of Aslona - Dev Plays (Solid Mode) Episode #2
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Tutorial
Making brushes
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Tutorial
Here is a nice little video on how to create and import brushes...
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Guide for Those Who Want to Contribute Translating the Game
Tutorial
Are you fluent in any other language besides English? Would you like to contribute to a Free Software game bringing said language to it? Well, you’re in luck...
ECO MOFOS!! Actual play!
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Tutorial
Dan and I got to play ECO MOFOS!! with Tony Plus 1 EXP and Colin Le Sueur We played my one-shot adventure A-Hole in the Ground and it was awesome. Thanks so muc...
Il primo playtest
Tutorial
Ieri sera ho playtestato Un gioco serio per la prima volta, insieme ad Alberto, Alessia e Daniele. Nel complesso è stato un playtest molto interessante: ho ric...
Tutorial Playlist Begins today
Tutorial
You can check out the playlist here ...
Create a card game with strategic elements.
Ninja Scroller by Mars Touch Studio - ALPHA 07 - Full Run on WARM-UP difficulty
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Tutorial
Here is a complete run in WARM-UP difficulty. To better understand the evolutions of the ALPHA 07 , I invite you to review the run with the ALPHA 06 :...
Item Database Reader
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Tutorial
Item Reader As an extra gift, you can use this small online Database reader where you can upload your "Data" folder of your project and thus know which ID corre...
Ninja Scroller by Mars Touch Studio - ALPHA 06 - Full Run in WARM-UP difficulty
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Tutorial
For all those who already block from the warm-up . Or those who lack inspiration on how to optimize their trajectory to kill as many ninja as possible while col...
Tutorial: Demo UI Copy
Tutorial
On the main page, a tutorial has been added to show how to copy the demo UI into your own project...
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