Tutorials Page 14
Bewitching Lotus Flowers This is an excerpt from the strategy guide I planned on writing for the game. Instead, I’ve decided just to take some my ideas and sp...
Create PBR materials and paint 3d models
A fangame about dating the girls of HellTaker
2D Collision: https://developer.mozilla.org/en-US/docs/Games/Techniques/2D_collision_detection WebSocket: https://gist.github.com/martinsik/2031681 Arrays: http...
Yes, we know that feeling when we press our favourite game and it just gets stuck for no reason until the end of time, but you're not alone! StrxwberryBliss is...
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When making a game in Unity, it's recommended to host a WebGL build on itch to make your game significantly more accessible. Here's the step-by-step for how to...
Here are some tips and suggestions for new players of Heavens Heroes: Unite. I really hope these will help. They are covered in the tutorial, but even I skip tu...
Grapple Bear is a 2D skill based platformer with a swing mechanic. The game is hand-drawn and coloured digitally. I will be taking you through my my level desig...
Ho appena completato un nuovo tutorial per Mobile Gear Zetanaut che utilizza l'espansione Steel Wings per creare un'esperienza di gioco in stile BattleTech. Il...
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This is a step-by-step guide on “how to create your own carddeck in Cards against Humanity” Step 1: Download the .zip file from the official itch.io page St...
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One of the features that I need to include in my game is the ability to award the player stars for each level, depending on how many bounces it took to hit all...
I wanted to share a quick tutorial on how I generated the planets in Gimp for Ellipsoid . In only a few minutes you can create diverse planets like the ones s...
Now that we have the level score data stored in a dictionary structure, we will want to be able to save it in a file so that it will persist even after the play...
Note: As for v.1.5.0 this guide is no longer relevant since a level editor was added to the game and the level data format changed. --- Hey arrowone Update...
Si tienes curiosidad por saber cómo se juega "Titán", el juego R&W de minería espacial, no te puedes perder el tutorial y la reseña que se acaba de publica...
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This is a session of Inhuman Condition I played on Roll20 with some friends. We started by creating our organization: a hidden faction using paper dolls to win...
Build your own customized VR home and play multi-roomscale minigames!
Learn about the Anomalies Options Menu in this in-depth tutorial... https://www.indiedb.com/games/anomalies/tutorials/anomalies-options-menu-demo...
** For a Day 0.1.0 Tüm Sonları İçin İzlenmesi Gereken Yollar ** •SON 1• 1• Evden para (+1c), origami kitabı ve kağıdı al 2• Sahile gidip yo...
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🇬🇧 Small warning: in this tutorial, I will talk about the reality of small independent self-published authors in Italy. When I talk about the law, I refer...
Developers are starting to see the benefits of supporting user-generated content , or mods, in their games - they've been proven to extend the shelf-life of gam...
We are extremely happy to see people who have played and enjoyed the game! We want to start making updates to the game (thanks to the bugs that people have foun...
Since this game has beeen getting some more tracting these past few days (thanks for a certain pinterest-post lmao) , I figured I'd post a little walkthrough on...
1. Acces OpenAI website and register a new account or log in in case you already have one: https://platform.openai.com/account/api-keys 2. Access Billing settin...
A new version of "If I Say I Love You" will be coming out in the next couple days, which should mediate difficulty with more indicators of what is expected to s...
Welcome to the first test release of the T-65 Arcade Combat Simulator, aka X-Wing vs. TIE Fighter unofficial for the Quest 2 In-lieu of reasonable instructions...
Lighting is a requirement for 3d games, but it can also really boost the style of any 2d game. It can breath life into that rushed game jam sprite art, adding d...
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I created Room Modifiers as a way to make each room unique. They appear in each room randomly and provide a different challenge for the player. Ground Shock...
Two and a half years of development for this game are over. At the moment, the development is finished and I am working on translating the game into English. I...
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I made a tutorial on how I do vector graphics in my game Paradox Vector. I hope it is useful! Let me know if any parts of it are unclear, or require more detail...
Alpha version 0.1.1 now live! New CorXi MG - new machine gun that completely replaces old MG 1 Battle Menu update - now mech menu in battle have part XP screen...
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You are in an apartment trapped in your room and only with your computer, you are a videogame developer with a tragic past. You can use your computer for variou...
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In this second chapter, we are going to continue with the AI Customer. Right now, the customer reaches the counter, plays an animation 3 times and goes back to...
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This devlog will focus on how I found voice actors. This is part two of a discussion and post mortem of sorts on making a trailer. Part one is: How to Design a...
So my enemies were lacking some reactions to getting hit by weapons among other things that would make things more juicy, I decided to use the morning to implem...
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In 2020-2021, I wrote a tutorial explaining the first steps to assemble a simulator like GDSim yourself in Godot, sharing fundamental concepts and sources that...
I created a tutorial for the Advanced Spawn Menu here: Enjoy! Also, I noticed a bunch of people bought Anomalies both here and on Steam yesterday and today. I...
I created a tutorial video which shows how to do the initial setup of the new content package we released for the Rpg Tools here :...
Small Tutorial Video available Since a bunch of people asked me about how I've made the grass/ground stuff for "Walk theDog" I've uploaded a cringeworthy tutori...
Preface I’ve been lurking around GlazeWM and Komorebi ’s Discord servers for some time, mostly for seeing how others make use of a tiling window manager. In...
Hi everyone, In this video, I show you the main idea behind this game. The first thing is to explore every part of the map to find stuff and to complete quest l...
Hello! I'm Tete-chin and I'll talk about some hints in the game to get the three endings and how pass the battle minigame easily. For the 3 endings: Ending...
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Sci-Fi Soldier by Lazanja on Sketchfab...
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Arena Survival Shooter
I found it quite difficult to find information on using Unity's particle system to make footprints that fade out after a while and follows the direction that th...
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