Game Tech Discussion Devlogs From Those You Follow Page 22
- Chocolate Doom updated to latest version - A new "BIO" theme in SLIGE generator...
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So I decided, that Windows is the way for my game to reach more players. Especially with this type of game. Since this game is on my own c++ engine, it is not a...
решил создать новую игру придуманную спонтанно когда я ложился спать. Создавал игру я н...
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Zeros now (sort of) fly in formation. I still need to improve formation flying. I have stopped development of the web version. I am not knowledgable about the i...
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Hi, hi! It's Monarch again. These are my thoughts on Evening Render as of now. First of all, thanks a lot to Rieux for taking time out of his week to draw the a...
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Pyrrho of Ellis probably had more broken bones than any other Greek philosopher. At the beginning of June I had a tragic yet Clouseauesque walking accident whic...
Verseau, c'est mon premier vrai bon jeux jouable. Bien qu'il soit court avec 3 niveaux et 3 boss, il reste tout de même intérréssant. C'était un peu dure de...
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New functions Insert 5 new enemy ships with diffrent life and damage pools Changes Revision of the game loop. It is now possible to limit the fps. This ensures...
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Estou criando este post para solucionar qualquer bug no jogo, qualquer problema ou glitch que seja notado no jogo, podem comentar neste post. You can also use t...
- the boss' prize, which is dropped where the boss dies, does not have an intangibility time and could unfortunately remain stuck inside the floor or wall. this...
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To keep Omeganaut as lightweight as possible, and especially to be able to modulate audio tracks in real time in the game, I chose SunVox . It’s an ultra-opti...
I'm told that save and load is giving an error, but that the save and load features actually still work despite the error. I am looking into this. No work aroun...
No no no, Beer’s law is an actual thing that exists in actual physics - and I used it in Asteroid Arena. In this tech blog I’ll share with you how the cloud...
Update for Spider Queen Skills, and adjusting AI...
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a Short action souls-like game
Early last year I ported this project from LibGDX to Godot and I wanted to write a little blog post to outline the technical challenges it involved, so I can re...
Note to followers of this project: This is not an update to the game. I've still been working on the aforementioned story updates along with the various pieces...
Hey sorry for the late update. So we at ultimate studios have some good news and bad news. So the good news is that we have made some characters and tiles for o...
Hello again, how are you? It's been a couple of weeks since my last post, and I wanted to talk a little bit about my process for producing a 'shot', seeing as t...
if a have many comments and downloads I will release a reboot! Reboot will be more detailed will be remade movement, camera system, ai improvements i will no lo...
So, Goblin Combat was originally supposed to be a Discord-only game, but we felt a little limited by that. We wanted Goblin Combat to be a whole cross-platform...
I had been distributing the game as two files, a PCK file and the executable file. I have noticed that Space Reader has been downloaded a few times, so I decide...
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Hello everyone, Liminal Memory has brought a lot of attention and downloads without any particular source. I've already posted Windows version of the game witho...
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When I released the Atari 5200 version of Vexed, it worked fine on the two emulators I was using: Atari800 and Mame. I don't have actual hardware for these syst...
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I've made a few updates to the "BIO" theme in SLIGE random WADs: dark walls, clear ceilings & floors more varied nukage etc...
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Just got a proof back from the printer for our historical / horror adventure module "The Devil's Pass". It is set in semi-historical 15th Century Europe, but th...
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We are a Brother and Sister indie game developer. We had one Computer for our work. Recently we don't have a running computer after it broke down. We are trying...
Fixed Unity Security Vulnerability as discussed in my video covering the vulnerability ( ). For Windows and Mac!...
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I pushed a version v0.4b today in response to the Unity security notice I got earlier this morning. Unfortunately, that’s the only change made in this new ver...
1 file — 0.4b
So my project is in Monogame and I'm trying to build an Entity-Component-System for it. I have a base class "Component" that each entity has an array of. Compon...
- Usage of VSCode extensions for Ruby Scripting and RGSS3 editor made code reviews and tests faster, while allowing a more, well-functioning IDE for programming...
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ESPAÑOL - Se han reescrito y simplificado algunos scripts. Principalmente la lógica tras el sistema de disparo y algunas detecciones de colisiones. - Se ha me...
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Please take a few minutes to give us your feedback on this poll: https://forum.longplay.games/t/big-feedback-poll-alpha-1/370 Thank you so much for your interes...
Menus, Pickups & Particles! This weeks achievements: This week was the start of sprint 3. Last week we finished our vertical slice and the main problem we still...
1 file — 03.04.19
Adding new features! This weeks achievements: During this week, we focussed on finishing the vertical slice of our game. Now 2-4 players can easily join the gam...
1 file — 27.03.19
Extra week of prototyping, to get our idea fully on point. To start of again, Questions!: What was our game missing? What would be the best way for us to create...
Thank you so much for visiting and playing our demo!! I really hope you enjoyed and are looking forward to more! Please click here to take part in our Open Sur...
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We know our game is probably not as sleek as some of the other games submitted for the most recent UE4 Game Jam, but our goal was to make something unique while...
Game has been updated to version 3. Now it is not so hard to accomplish...
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Hello everyone. In the recent stream by Fun Base Alpha (update: the replay isn't available anymore), I was praised by both the streamer and someone in the chat...
Our game on unreal engine called: Home This was our game with no an expert team, our objective is teaching ,learning and motivating each other and people don't...
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По результатам отзывов и обзоров сложилось впечатление, что сообщество слабо осведомл...
I just released this game, but there's still a couple days before the jam is over. I'll be adding some music and a third ending. So come back later!...
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Have spent some time to clean up my code. Even though the game was only just started, but when I started to add more features, I realised the importance of foll...
Major Update and Redesign I recently updated this game with various improvements and design changes. There are two main issues at the moment: The force of the...
I've added google analytics to the urban survivor game to see how far people are getting in achievements. Hopefully this will be helpful to tune the game and di...
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