Tech Discussion Devlogs From Those You Follow Page 25
A government's shaman traps you in a Nokia 3310 Application and your goal is to glitch the game and escape from it.
We added a new sound system to make the cars sound with horns smoother for our players...
unfortunately there is currently a bug in the game that causes random crashes due to an unknown error caused by unknown reasons, im trying to figure out what ca...
Hi ! Thanks for taking the time to check my project. "To the Gates of Truth" is currently in development. I'm designing the rest of the 5 zones/biomes. But, bec...
Hello everyone, a lot of people in the comments have had an issue with the game's VHS filter on the screen becoming white and unplayble. So I've made a no filte...
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Kf25 { public class Bridge { publi...
Oprimal Requirements OS: Windows 10 with latest updates CPU: Intel or AMD processor with 64-bit support; Recommended: 3.4 GHz or faster GPU: nVidia GeForce GTX...
We updated Twice Reborn's demo file to now include Russian interface and subtitles. Also, we ported the demo to Linux!...
Added Two more version cause i noticed that emission colors don't load properly in unity so added a version without any emission colors and source lights for un...
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How the game looks like as the showcase is kinda outdated...
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I know most people really don't care about this kind of stuff, but if you are interested in taking a peak behind the scenes of this game, here is the link to th...
The screenshots you see signifies a pretty big step for my little game. What you see is the exact same executable running on Windows 11 24H2 (the newest Windows...
Hello there! I should keep this page more updated hehe. I finally added controller support, since some people asked me to add it. There's not key binding yet, b...
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Far Cry 1 Mod & Patch, mostly all fixes, better singleplayer & multiplayer....
The upcoming version of AI Runner features a large number of improvements. Take a look at the list below. LLM Improvements Switched to Ministral 8b quantized to...
I made a new file you can download that actually works...
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Your Goal is to make it to the end of the Astra Testing Facility.
Level of detail and imposters work for reasons you may not fully understand. SimonDev has a video on his channel talking about optimization, he goes over variou...
From weekend feedback, we published improvements for Demo. Play Sanity Loops Demo: https:// store.steampowered.com/app/3668200/Sa nity_Loops_Demo Now we created...
On June 5th I attended /dev/games , a two-day game development conference held in Rome. I gave a talk about my 14-year journey developing nCine, sharing both ch...
Recently I did some experiments on cropping a window, to see if I can cleanly fit it into a “viewport” defined by Jwno. Along the way, I found an interestin...
How Our Palette Generator Algorithm Works: A Deep Dive Many users have asked what happens "under the hood" when they use our online palette generator. It's not...
We are going to fix some bugs , report in the comments any problems you find! We have recently fixed a few bugs <3 - glitchy ladder layer; - some broken sound e...
I'm a little late for Source Code Amnesty Day on the intfiction.org forums, but I actually found the HTML prettified source text for Transparent . The best way...
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My Experience with Unreal Engine in a bullet point list. -Easy to get your hands on, it's free -A ton of quality ressources online, from the Epic games Engeneer...
I’ve been working on this game for a week, but my journey into programming started just a few months ago. At first, I hesitated to make a game because I alway...
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Hi everyone! Devlog#6 is out! The features: — Aceleration and desaceleration — New Level concepts style — new HUD — Secondary objectives...
The first release of the game, enjoy it. Any feedback or offer: tttriet1997@gmail.com...
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Does anyone have the gamejolt official sprite pack from mairusu? Unofrtunately, his gamejolt page was banned. Therefore, spritepack go poof. Contact me on disco...
Hello There :) After discovering some issues with code-obfuscation I decided to provide the non-obfuscated versions of the plugin instead. Further I tested the...
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A few people asked me about my level editor. So I thought I would make a video explaining some parts of it and show how I’m creating levels for my game Traffi...
After testing the enemy AI's hunting capabilities, let's refine its ability to detect and shoot the player! Here's the visual debug setup for shooting with an a...
Who cares how we test AI enemies hunting the player? This video shows the visual debugging setup we use for autonomous vehicles in Fighty Driver. This makes it...
Today I've been working on the February update of Eterspire. I did quite a lot of things so let's see... Server Crashes One of the main issues we ran into once...
Version 0.2.6.7 Build 07.04.22 : Fixed some bugs in the event generation Fixed endless loop in Expedition Three Improved overall quality (Tweaked PostProcessing...
Fantastic News! My most recently published game on my downloads site (ROBLOX Town Wars) now has a page on Austiblox! Now you can play online with friends in thi...
Hello everyone. There's a lot of work has been done with the project lately. Here's what's new: Optimized the hell out of mech controller, so now it's takes...
In the coming updates, lighting and shaders is one of the main focuses as project Shadow, a project that is about implementing shadows into the game. This isn't...
NEW FEATURES Bears spawn in the world that your units can kill for lots of resources CHANGES Teammates now spawn together in the team corner they choose Map is...
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I've practiced a lot my pixel art so i decided this pack deserve a total rework that match with my actual skills. As a hobbie, don't spect to be something asap...
After the AI, it's time to test the player's shooting skills ! Here's the visual debugging setup to test your skill and accuracy as you play Fighty Driver! Try...
Lucky Joe v.220107: - correct player animations -speed up character horizontal movement, run, ladder climbing -minor level design fixes...
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The ZX Spectrum +3 DSK version was not easy to create: this game has a custom loader because it didn't fit with all the custom font, numbers, and AY effects and...
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In the process of re-designing the game in the Godot game engine. This will allow us to port the game to the HTML5. PC, Mac, and Linux platforms using the same...
Journey to Neverland is available to download now. This is our first prototype for the game that everyone can freely test. Remember, all of the features are sti...
To stop the mannequin you have to look at him. If you don't look at him, he will tear you to pieces...
When I built Shark Turtle in 2023 I was concerned about maintaining fast updates and animation, but was aware that most of the time the screen would be static...
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