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Tech Discussion Devlogs From Those You Follow Page 24

Core Features
Tech Discussion
Core Features: - Easy to setup plug and play solution - This tool was developed with ease of use in mind, once the package has been imported if you're using the...
Prototype 1.1.3- Swipe Gestures
Tech Discussion
Minor Update to the Dystopia app. Swipe gestures for Touch screen Devices. I'm also working on a Windows build for $1 with the latest features and more comics...
1 file
​v0_0_1 First Public
Tech Discussion
v0_0_1 First public test! What you can find in the test: 1. Complete menu system Tool and resources management Working health system (HP) Game save option Not...
1 file
added normalmaps to chars
1
Tech Discussion
added normalmaps to chars to add the look of fabric. I also added some new costume details...
why not frog - shadow update!
Tech Discussion
-- this update fixes the shadow path bug...
2 files
the frog fallen in a dungeon. to get her out, you need to complete all levels.
Linux Issues! 😵‍💫
Tech Discussion
Hi Y’all, We’ve noticed some issues with ManyNames on Linux, which is very ironic since that’s the platform we develop on and use for our computers but he...
Bugfix report and smaller improvements
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Tech Discussion
The bug that people touching water get spawned into weird areas of the map was removed. And finally, a system to move the camera with the right stick was integr...
Schede, ma anche cavalieri
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2
Tech Discussion
Ieri ho avuto il primo incontro con Andrea, l’illustratore del gioco, dopo la fine della campagna di finanziamento. Ci siamo incontrati per fare un po’ di b...
1 file
Game development paused
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1
Tech Discussion
I just wanna say that i have this game i have always wanted to make, it is my drean game. I have decided that I'm gonna put my ongoing projects on pause until I...
PROBLEMAS EM CUSTOMIZAR OCS
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Tech Discussion
-Olá, apenas um aviso, usem apenas esses presets quando forem customizar suas ocs, porque se usar qualquer outra que não sejam estas, a área de roupas não f...
Temple of Anguish 0.8.5 released
Tech Discussion
Updated some of the project tech dependencies to some newer versions to test them out...
1 file
Any interest in porting to another 8/16-Bit System? Thanks to TRSE
2
Tech Discussion
Hello, because I used Turbo Rascal for developing the game there are plenty of other possible systems for the game. C64 is a major plattform, but there are othe...
Porting and improvements
1
Tech Discussion
Since the Demo has released last year we have started working mostly on technical stuff to make the game work better and now. Today is the day of the first work...
2 files
DualSense PS5 Controller Alert!
Tech Discussion
My friend is using a PS5 Controller and has encountered a camera rotation issue. Regrettably, this issue is not related to my game, but rather to the controller...
Notes on translating with 'mood'
1
Tech Discussion
You might call this post a worked example of some of my semi-translating process. Here's a passage from CWKB with some spoilers redacted: [x/x/x/] Upon the wrec...
Next steps before the patch
2
Tech Discussion
The next patch is coming, but there is a HUGE pile of work on my plate before I can deliver it, so I'll be dark for a little while. I need to: * Upgrade to the...
Coding
1
Tech Discussion
For those that were wondering about #Commodore64 development, this is a video of me in the coding zone working through a few TODO items for my new game "Tusari...
other clip showing performnce
1
Tech Discussion
Linux Issues Followup 🍄
Tech Discussion
Just a little update on ManyNames on Linux saga. We’ve discovered that it works great on Wine on Linux on Wayland (fwew), but Wine has to be version 6.0 or gr...
performance improvisation
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Tech Discussion
currently working on the performance. at first by hand, then with assistance of a tool. in many stages, the results are impressive. Then, I will implement DOTS...
video showing performance improvements.
1
Tech Discussion
it runs much faster now...
added normalmaps
1
Tech Discussion
some materials now got normal maps...
Medi TD Android Release
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Tech Discussion
Medi TD is finally released on Android Google Play! Check it out https://play.google.com/store/apps/details?id=com.kataclysmal.meditd...
hdrp test 2
1
Tech Discussion
Dev notes about interactive stories in Caverns and Dryads
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Tech Discussion
Hello, adventurers! :) Fewer days remain until the early release version of the game is published ( hopefully). In the current version, the game features an "in...
MV Edition and switch to non-obfuscation
Tech Discussion
Hello There :) After discovering some issues with code-obfuscation I decided to provide the non-obfuscated versions of the plugin instead. Further I tested the...
2 files
Roll20 Sheet files added
Tech Discussion
Hi Everyone, Since Discord now has Roll20 integration, I had a BURN 2d6 generic character sheet built for it. Here I have added the HTML and CSS files that you...
2 files
Without update this week? What happened? :O
Tech Discussion
This week there aren't a new update about #InvisibibleX alpha game. Does mean I give up the game? Or my promise about doing an update every 15 days? In this 8 y...
improving the characters
1
Tech Discussion
st...
100+ bots on dedicated server
Tech Discussion
Far Cry 1 Mod & Patch, mostly all fixes, better singleplayer & multiplayer....
Hotfix: Table of Contents Bookmarks in v1.0.1
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4
Tech Discussion
Uploaded new files (v1.0.1) which include table of contents bookmarks in the PDF. Thanks Erik Xavier for noticing I'd forgot to tick that box in the export dial...
5 files
Sorry for this time
Tech Discussion
Firstly, no, i will not cancel the project, ok? Secondly, sorry everyone is waiting for the demo and complete game of A shock of dimension, I am having some pro...
give us a new idea to add to our game
Tech Discussion
Hello guys , since we are developing our game SERK. we have multiple ideas in our mind to add to our game , we would like to hear from you guys what do you thin...
Source code is available for download!
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Tech Discussion
I've just uploaded the source code for version 1.0 in the downloads, so if you'd like to create a mod or just see how everything works, you can do so by downloa...
1 file
Development Hardware Setup
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Tech Discussion
Previously I posted a brief article about the software tools I’m using to develop my game on a Rainbow 100. Today, I’ll walk through my hardware setup. Main...
The Pale Devlog 1 - Adding PS1 graphics and worldbuilding
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Tech Discussion
1 file
Survival-horror adventure
🚧 Technical announcement regarding the latest version of the mod 🚧
Tech Discussion
🚧 Technical announcement regarding the latest version of the mod 🚧 Dear friends, we have released an update; however, unfortunately, several critical erro...
magic dino platformer competition
1
Tech Discussion
competition come up with new enemies, levels, compose music for the game or draw textures. For everything you send, if used, you will receive a reward, email: f...
Tons of new features!
Tech Discussion
I have made some new features and general cleaning, also join the discord where you can see all the scores from the people! I just recently added this feature s...
1 file
Dream & Sugar DevLog 01/22/23
Tech Discussion
(Time Range: 2021-11-11 11:14:49 -0500 to 2021-12-31 4:15:09 -0500) Chapter 4: Painting Ourselves Into A Cliffhanger v1.1.4: NOVEMBER 11 - 14 On 11-11-21 at aro...
Word choices and form changes
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Tech Discussion
I’d like to talk through some of the lexical and metrical choices I’ve pursued in Spearhand Faring , and to do so I’ll use the following very short excerp...
How to build the Resonatorium
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Tech Discussion
When I was sharing in-progress shots of some of the backgrounds some people thought I ripped the models from FFXIV itself (which I took as a huge compliment omg...
2 files
Branching WIP #2
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Tech Discussion
More progress on the mission branching. Waves are now "graded" so generating branches is more structured with an even spread of different difficulties and no du...
How I Spent My Summer Vacation (in the Hospital)
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Tech Discussion
Pyrrho of Ellis probably had more broken bones than any other Greek philosopher. At the beginning of June I had a tragic yet Clouseauesque walking accident whic...
Playing Against the Computer
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Tech Discussion
Background The Pretzelves is a one- or two-player game for the Commodore 64 where two "Pretzelves" skates around an ice rink and collect presents in different c...
v 2.0 White Paper
Tech Discussion
A government's shaman traps you in a Nokia 3310 Application and your goal is to glitch the game and escape from it.
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