Game Postmortems From Those You Follow Page 9
It's been a little over a week since I released Duskbound, my first completed visual novel project. To be honest, I couldn't be more proud of myself. I've alway...
Improved some backend and server stuff, nothing much. the performance and multiplayer should also be better. Get ready for a big update tomorrow tho!...
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I have been made aware that A Date with Denial is on top of the yandere tag and front page on the visual novel tag on itch.io!! Thank you so much to everyone wh...
Okay, time to address the elephant in the room: partial nudity and sexualization. I just wanted to represent how over the top the 80's horror films were because...
Hello! This is Altila, the project's leader. Finally, the game is out as the submission of Otome Jam 2023! This is my first time having a personal project with...
Five years after its release in 1.0, Zombie Arena has just over 10,000 players. I wanted to thank you for giving some of your time to this game, which shows tha...
'What does that really mean?' Well, let me give you an example. Imagine you believe that if you finish creating and releasing a game, all your problems will be...
This article contains spoilers. Do not read unless you’ve finished Band Camp Boyfriend. Post-mortem. Such an ominous word. Before you let your imagination tak...
I was writing a huge DevLog for "Faceless Date" when I realised it is becoming too long because it's actually multiple type of posts from different categories s...
In this zine I will tell you all about the making of this game, from its early gamejam roots in 2020 to the final release in late 2022. There are no real "spoil...
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now game support Linux and windows and mobile...
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its a horror game with new idea
It has come to my attention that this game has received 500 downloads… I didn’t expect it to happen so fast, wow! Thank you so much! It might seem like smal...
Did some analytics/postmortem of my game Auto Necrochess, on Newgrounds! Some small stuff to read if you are into that kind of stuff. Also, some info about poss...
Hi everyone! The Tiny Life Early Access launch, which was a few weeks ago at this point, was an unprecedentedly big success. Not only did we see a huge amount o...
Dead Crossway Story: Welcome to the apocalypse-ravaged streets of Manhattan, where the once-thriving crossway has become a battleground against hordes of bloodt...
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The source code for this game is available here. There is an unofficial soundtrack for the game. Warning: this contains spoilers for all of the game. Part 1: Or...
I have no plans to ever continue this. I've frankly lost most of my interest in programming and coding, I just don't enjoy it anymore for multiple reasons. And...
I. Realized. I never posted my postmortem here. I posted it last year on Tumblr but you get to see it here now. This also doubles as a " did you wishlist SASASA...
The project has almost been rebuilt with new content and new mechanics, and the main enemy has been changed (I will not show you the picture, it will remain a s...
Hey folks, The Game of Fourtune has been out for a while now. So I figured that this would be a good time to chat about the game as a whole, what I think worked...
I don't know what to say... Big thanks from the small throne studios <3...
(There is a mirror of this post on my usual blog posts here on Itch) The end of the month sees me releasing a new game, The Perfect Portrait ! So this monthly d...
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This game did pretty well over at Gamejolt when I first released it, and it's the best performing game I've ever made anywhere. I've been playing around with a...
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For a better reading experience, this postmortem is also available on my website: http://frederickmaheux.com/exophilie-postmortem/ Il appartient à la perceptio...
Hiya. I've only ever done two postmortems (one in 2021 and one earlier this year), so please bear with me! I don't really know what to talk about, so uh... LET'...
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Hey everyone! For this O2A2 Walt the Fish and I directed two games: I Got Isekai’d Into A World Where I’m a Paraplegic?! and Mindread , respectively. The fo...
Hellooo ^w^/ I'm back again with another short game - this time it's about Atia! Or rather a short episode from Atia's past <3 If you have no idea who Atia is...
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Edit: Whoa! Over 1k views, and 500+ plays?! Thank you for all the love! I honestly was not expecting this to get as much love as it did, but I am incredibly gra...
When implementing this update there where many challenges. The first was rendering the new "draggable spots" on the screen to show which cells the player could...
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Matt has just published a Sparrow Solitaire art/graphics post-mortem on his blog: https://blog.gingerbeardman.com/2023/04/13/sparrow-solitaire-for-playdate/ It...
Casual Bug fixes...
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This is my first Indie Game. Good Luck, Have Fun
The Rhythmole devlog is out now!!! Go check it out, I put a lot of work into it. That’s all :)...
Hi Everyone! What a week it's been! Thank you everyone who was waiting/ played JKHA(2) at launch (and in the future!!) , I appreciate the support! It's certainl...
Hello dear community, I hope you are all well! Today I wanted to give you a little update on my Itch.io page and at the same time thank you for your support. I...
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Photo by Sora Shimazaki The biggest lessons I have learned so far while making a game The first thing is you are already a game dev the moment you started takin...
Hey! Thanks for playing the Keyper! This is a game of wandering, searching, and discovery, but looking for all its secrets could be tedious and tiring. Fear not...
I made a non verbal small making-of of the creative process behind Little Postman...
Hi everyone, I'm sorry for the little activity I've been having, I've decided to reformulate the project and from there I present Will of the Hope. On April 24t...
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Neural-net evolution in a chill aquatic environment
El servidor se encuentra en línea y funcionando normalmente...
el servidor entrará en mantenimiento por aproximadamente 24 horas. Lamentamos las molestias -------------------------------------------------------------------...
VSR is an important game to me. It was a significant step up from my previous projects in terms of scope and quality, as well as being the first game people pai...
Yo! If you’ve just come for the money stuff here it is, keep in mind it’s in Canadian dollars But don’t go yet, I’ve still got a bit to talk about. I do...
100,000 players on the counters. 100,000 players to date for INVITATIONEM. A figure that I find rather reasonable for a project intended to reach a niche audien...
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