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OpenGL tutorials with help for common problems
A zine about game development using PICO-8.
​This is the Fourth PICO-8 ZINE! SPECIAL ROGUELIKE
Learn GameMaker Studio's Scripting Language Today
Your very own BASIC interpreter is closer than it appears
Concept art & assets used in We Know The Devil
A PWYW TG/TF story in the Zone universe
game spaces + architecture
A PWYW short story in the Zone universe
Jugo de rol autocontenido, misterio en la nueva españa
The digital version of the book preserving the art of Glitch
Thousand Rooms is a visual novel following the behaviours of four characters and a room.
game spaces + architecture
game spaces + architecture
process sheet for forgetful rpg
A book about Spec Ops: The Line
An unofficial book on Undertale, delving into the game's explorations of compassion.
The book of the No Time To Play blog
a curatorial poetry chapbook with a large number of algorithms, bots, generators, and code snippets.
This contains the The Letter - a horror visual novel game's digital artbook and exclusive wallpaper pack.
Digital artbook for the game Chess of Blades
Development diary and documentary photos from the making of the game.
cute drawings of wizards who are also cats
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