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A zine about game development using PICO-8.
​This is the Fourth PICO-8 ZINE! SPECIAL ROGUELIKE
game spaces + architecture
Learn GameMaker Studio's Scripting Language Today
OpenGL tutorials with help for common problems
Concept art & assets used in We Know The Devil
game spaces + architecture
game spaces + architecture
game spaces + architecture
The digital version of the book preserving the art of Glitch
A PWYW TG/TF story in the Zone universe
This contains the The Letter - a horror visual novel game's digital artbook and exclusive wallpaper pack.
An unofficial book on Undertale, delving into the game's explorations of compassion.
process sheet for forgetful rpg
Thousand Rooms is a visual novel following the behaviours of four characters and a room.
A holiday-themed digital artbook featuring Keith x Lance of Voltron Legendary Defender
art and story booklets accompanying the demo release
The Art of SUNSET and The Diary of Angela Burnes
a curatorial poetry chapbook with a large number of algorithms, bots, generators, and code snippets.
a lunar new year overwatch zine
Development diary and documentary photos from the making of the game.
A collection of essays from John Harris' column on roguelikes
A genre-rich collection of short stories and poems. Sci-fi museums and Lovecraftian cave horrors await!
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