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A zine about game development using PICO-8.
Collaborative zine from the Now Play This! 2019 zine space
Concept art & assets used in We Know The Devil
A novella written in twine, about what we think we need to be what we want, and what we become when given just that.
OpenGL tutorials with help for common problems
An illustrated light novel about dealing with anxiety, cats, and gender feels
Learn GameMaker Studio's Scripting Language Today
A story of change, sisterhood, and how Substitute Familiar's number one magical girl got her start.
A book about Spec Ops: The Line
I (21M) hooked up with my ex-girlfriend’s (20F) new boyfriend (22M)
Thousand Rooms is a visual novel following the behaviours of four characters and a room.
process sheet for forgetful rpg
game spaces + architecture
game spaces + architecture
Demons to the left of you, ninjas to the right? It's time for Iron Street Combat!
game spaces + architecture
A light novel about awkward girls crushing on eachother
Stories about the Sewol Ferry Disaster in interactive format
game spaces + architecture
An unofficial book on Undertale, delving into the game's explorations of compassion.
The digital version of the book preserving the art of Glitch
the best of Carta Monir's selfie newsletter, collected into a single zine
game spaces + architecture
Persephone gets some drunken advice from the god Dionysus.
Poemas enojados
An unofficial investigation into the strange history behind this lost horror game.
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