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A tiny (but dense) zine(?)-essay about decision spaces.
The Visual Novel and Interactive Fiction Zine
Would you rather be a pet, or go feral?
48 pages of tutorials, interviews, and more!
Codeless Game Construction using Construct2 & Construct3
A fun play report of some of my time playing Freebooters on the Frontier
A game design resource and timetable curated to make small scoped games
A game design document for Oh BTW Glasses Stack
A set of templates to help you map out your next game idea.
10 steps, just you and a computer
Game design thésis about Emotional design apply to the 3C
Unfiltered stories, poems, and game designs
A beginners guide to good game design.
A collection of art and rough sketches with some commentary.
My submission for the Forgotten Games Essay Jam
Essays about TTRPGs, the internet, and remote play
Summoning CircleVerified Account
Game Design Document of The Moth
A One-Page ttRPG about solving things in a given time.
Behind the scenes of a visual novel game
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Looking Back at Thirty Years of Video Games Based on The Simpsons
The mechanics of nine puzzle games studied and critiqued
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Essays and advice from around the tabletop industry
Summoning CircleVerified Account
Start with a working game and make it your own using HTML, plain Javascript, and this choose-your-path e-book.
Learn to use GIMP quickly!
Systems Reference Document and Open Game License
Fallen - a new type-in roguelike for the Commodore 64
An art book of almost all of the art for the game NO LOVE
Michtim was my Master thesis project: this is the theoretical background information to creating my game
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Game Development Guide using HTML5 & Phaser III JavaScript Gaming Framework
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