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Ritter Ultimate Event Spawner RPG Maker MV & MZ

Event Spawner which recycles unspawned events to eliminate performance loss over time. · By notRitter

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(This section will be updated soon to include a new method of preloading events into boundary saved data, to allow for m...
started by notRitter 6 days ago
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(Note: This guide will soon be updated to include new boundary type, for now you can read about Auto Boundaries which fi...
started by notRitter 6 days ago
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Ritter Boundary System – Introduction The Ritter Boundary System allows you to dynamically spawn and unspawn events ba...
started by notRitter 6 days ago
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Ritter.spawnEvent(mapId, eventId, x, y, save, spawnOnEvents) mapId = the Id or "Name" of the map which holds the event y...
started by notRitter 6 days ago
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Event recycling is one of the core features that makes the Ultimate Event Spawner fast, scalable, and safe to use even o...
started by notRitter 6 days ago
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With 2.0 comes a new method of accessing the event you just spawned, it's quite simple too! If you need to know the even...
started by notRitter 6 days ago
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Download the plugin file and place it inside your projects js/plugins folder. Add Ritter_EventSpawner plugin to your pro...
started by notRitter 6 days ago
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