Gooooood morning or afternoon! After a week of basically reconciling myself with my work and studying for some final tests, I managed to recoup myself and get a few things working. So, what has happened?
Here are a few things I can list so far:
Let’s go in order, because I feel like I did a lot within this single week:
First, the fighting system suffered from a part of “forgetting how to do this because I haven’t worked on it for a while.” I managed to update its attack and health and let it scale within the levels. However, there are still MANY bugs that are left unfixed, which I’ll plan to fix as time goes by.
There have been a few updated enemy sprites, which I’ll provide deeper down in this dev log. I have only managed to create 2, but I’ve planned to hopefully get 4 more by the next week.
Then there are a few more art assets. I’ve implemented a few sketches for the backgrounds. These are included right below this text…
Yeah, nothing too impressive, but this did cost me 4 hours. Holy Jesus.
And lastly, we have a museum. For you people that might have played the game I am heavily taking inspiration from, this museum may not look too different from when this was drawn. Maybe. Just MAYBE, this entire video right below here can sum it up.
Take a look:
It includes some voice lines, more interactions, and a small bit of more art that I've made.
And now, since you've came to the bottom of all of this, how about another art? Or maybe two, because I do like the two that I have made so far...
I think so far, the Grubkins are the ones that I REALLY like drawing. They just look kinda goofy, but they do look great in my opinion. So far, there's 5 planned, and 2 have been drawn. For now, this is up to stage two, but I plan to get stage 3 and 4 done hopefully.
And here's the bonus!
This is the Mire. They will all become Stagment once many are gathered within one another. Trust me, the combined drawing of this and the other have combined to make it a more notorious enemy.
And for now, I think that is completed. For next time, I'll get some more voice acting done, some more art, and even more progress with combat and hopefully begin with skills!
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If you'd like to keep track of more of my progress and further invest in my time or even try to chat with other smaller random gamers who want to make silly games, you can check out this Discord channel. You can support my growth, provide suggestions, and hopefully help me improve as a game developer entirely. Or, you could follow me on Reddit. Nothing wrong with that, totally!
Discord: [STILL BEING CONSTRUCTED]
Reddit: https://www.reddit.com/user/Daq_Vid/
Youtube (NEW): https://www.youtube.com/@Daq_Vid
That being said, I'm glad if you read this far, and wish me more luck with my programming skills and game development skills even more. Gooood bye!
-Daq_Code(Daq_Vid)
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