Velocity Vortex is now at Version 1.0. I’ve placed targets in the levels to add some challenge as players race through the corridors. The walls have been colored with neon hues, giving the game a strong cyberpunk feel.
I’m thinking of adding a soundtrack to match the fast-paced action. I’m also starting to plan out the game’s trailer to give players a preview of the speed and the vibe. Next, I’ll refine the UI and work on more complex obstacles for future levels.
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